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What do adversarial images tell us about human vision?
Marin Dujmović1, Gaurav Malhotra1, Jeffrey S Bowers1
1School of Psychological Science, University of Bristol, Bristol, United Kingdom.
Elife
|September 3, 2020
Summary
Deep convolutional neural networks (DCNNs) show weak agreement with human vision when interpreting adversarial images. This challenges their use as models of human perception, suggesting further research is needed.
Area of Science:
- Cognitive Science
- Computer Vision
- Neuroscience
Background:
- Deep convolutional neural networks (DCNNs) are often considered models of human and primate vision.
- Adversarial images, which are imperceptible to humans but fool DCNNs, present a challenge to this view.
- Previous research suggested potential similarities in how humans and DCNNs interpret these images.
Purpose of the Study:
- To re-evaluate the agreement between human perception and DCNNs when interpreting adversarial images.
- To investigate the influence of image generation methods and experimental design on human-DCNN agreement.
- To determine if adversarial images remain a challenge for DCNNs as models of human vision.
Main Methods:
- Reanalysis of existing data from a prominent study.
- Conducting five new experiments with controlled image generation and selection.
- Systematic evaluation of human-DCNN agreement across different adversarial image types.
Main Results:
- Human-DCNN agreement is significantly weaker and more variable than previously reported.
- The observed agreement is highly dependent on the specific adversarial images used and the experimental setup.
- Certain adversarial image generation methods result in no discernible agreement between humans and DCNNs.
Conclusions:
- Adversarial images continue to pose a significant challenge to the use of DCNNs as accurate models of human vision.
- The findings question the extent to which current DCNNs capture the nuances of human visual processing.
- Further research is needed to reconcile the discrepancies between DCNNs and human perception, particularly concerning adversarial stimuli.
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