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Dangerous school games, including fainting and aggressive types, pose severe risks like brain damage and death. Early identification and prevention strategies are crucial for child safety.

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Area of Science:

  • Pediatrics
  • Child Psychology
  • Public Health

Background:

  • Dangerous games are prevalent in schools, posing significant risks to children's health and safety.
  • These practices include non-oxygenating (fainting) games and aggressive/violent games.

Purpose of the Study:

  • To categorize and describe dangerous games observed in school settings.
  • To highlight the severe neurological and physical consequences associated with these practices.
  • To emphasize the importance of preventive measures and early identification.

Main Methods:

  • Classification of dangerous games into distinct categories: non-oxygenating/fainting games and aggressive/violent games.
  • Description of the mechanisms and motivations behind these games (e.g., pseudo-hallucinogenic sensations, group violence).
  • Documentation of potential acute and long-term health consequences.

Main Results:

  • Non-oxygenating games (e.g., 'tomato game,' 'choking game') involve strangulation for pseudo-hallucinogenic effects.
  • Aggressive games involve physical and psychological violence, leading to severe neurological damage (cerebral edema, coma, death) and physical trauma (fractures, organ rupture).
  • Victims experience psycho-traumatic manifestations, and there's a risk of addictive patterns.

Conclusions:

  • Preventive strategies should combine risk education with civic and social-emotional skill development.
  • Early detection by families and professionals is vital to prevent repetition and escalation.
  • A holistic approach involving school engagement and responsibility is recommended for effective prevention.