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Globally Optimal Vertical Direction Estimation in Atlanta World.

Yinlong Liu, Guang Chen, Alois Knoll

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    This study proposes a new method for estimating the vertical direction in man-made environments, improving upon traditional Atlanta frame estimation. The approach enhances computational efficiency by focusing solely on vertical direction, ensuring global optimality.

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    Area of Science:

    • Computer Vision
    • Robotics
    • Computational Geometry

    Background:

    • Man-made environments predominantly feature orthogonal and parallel planes.
    • The Atlanta world assumption models these planes using Atlanta frames, comprising one vertical and multiple horizontal frames.
    • Traditional Atlanta frame estimation methods, like branch-and-bound (BnB), face scalability issues with increasing dimensionality.

    Purpose of the Study:

    • To develop a more efficient method for estimating the vertical direction in man-made environments.
    • To address the computational limitations of existing Atlanta frame estimation techniques.
    • To propose a novel approach that estimates only the vertical direction, optimizing computational performance.

    Main Methods:

    • A branch-and-bound (BnB) algorithm is employed to search for the optimal vertical direction.
    • The method leverages the relationship between the vertical frame and horizontal frames.
    • Four novel bounds are investigated by mapping a 3D hemisphere to a 2D region to ensure convergence.

    Main Results:

    • The proposed method successfully estimates the vertical direction, guaranteeing global optimality.
    • It achieves this without prior knowledge of the number of horizontal frames.
    • Feasibility is demonstrated on diverse synthetic and real-world datasets.

    Conclusions:

    • The novel vertical direction estimation method offers a computationally efficient alternative for analyzing man-made environments.
    • The approach ensures global optimality and convergence, making it robust for various applications.
    • This work contributes to improved scene understanding in structured environments.