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Automotive augmented reality 3D head-up display based on light-field rendering with eye-tracking
Optics Express
|October 29, 2020
Summary
This study demonstrates a feasible stereoscopic 3D head-up display for cars using eye-tracking and light-field technology. The system provides clear 3D visuals with a wide field of view and minimal crosstalk.
Area of Science:
- Optics and Photonics
- Human-Computer Interaction
- Automotive Technology
Background:
- Head-up displays (HUDs) are crucial for automotive safety and information delivery.
- Stereoscopic 3D displays enhance immersion and depth perception.
- Integrating eye-tracking with light-field displays offers potential for advanced automotive HUDs.
Purpose of the Study:
- To investigate the feasibility of a stereoscopy-based 3D HUD for automotive applications.
- To develop and validate a system combining eye-tracking, light-field display, and HUD optics.
- To assess the performance of the prototype in terms of viewing conditions and crosstalk.
Main Methods:
- Implemented a "light-weight" equation to map driver's eye position to a virtual eyebox plane.
- Replaced actual optics with an effective lens model for simplified simulation.
- Developed a light-field rendering algorithm utilizing processed eye-tracking data.
- Validated the system through ray-tracing simulations and prototype experimentation.
Main Results:
- Experimental results closely matched ray-tracing simulations.
- Achieved a virtual image field of view of 10° × 5°.
- Demonstrated static crosstalk of less than 1.5%.
Conclusions:
- The developed stereoscopic 3D HUD system is feasible for automotive applications.
- The system effectively delivers high-quality 3D visuals with precise eye-tracking integration.
- The prototype confirms the viability of the proposed approach for future automotive displays.

