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Detection Games under Fully Active Adversaries
Benedetta Tondi1, Neri Merhav2, Mauro Barni1
1Department of Information Engineering and Mathematical Sciences, University of Siena, 53100 Siena, Italy.
This study introduces a fully active attacker model in hypothesis testing, where the attacker distorts data under both hypotheses. The research characterizes a dominant and universal attack strategy, revealing optimal defender performance under distortion constraints.
Area of Science:
- Information Theory
- Statistical Inference
- Game Theory
Background:
- Binary hypothesis testing involves a defender distinguishing between two data sources (P0, P1).
- Previous adversarial models considered partially active attackers (active under one hypothesis only).
- This work addresses a fully active attacker, distorting data under both hypotheses.
Purpose of the Study:
- To analyze a novel adversarial setup with a fully active attacker in binary hypothesis testing.
- To model the defender-attacker interaction as a game (Neyman-Pearson and Bayesian games).
- To characterize optimal attack strategies and derive the defender's best achievable performance.
Main Methods:
- Game-theoretic modeling of the defender-attacker interaction.
- Analysis of two game versions: Neyman-Pearson and Bayesian games.
- Characterization of asymptotically dominant and universal attack strategies.
Main Results:
- Identified a dominant and universal attack strategy, independent of source distributions (P0, P1).
- Derived the defender's best achievable performance by analyzing equilibrium payoffs.
- Characterized conditions for source distinguishability under given distortion levels.
Conclusions:
- The fully active attacker model presents unique challenges in hypothesis testing.
- A universal and dominant attack strategy significantly impacts detection performance.
- Understanding these adversarial dynamics is crucial for determining source distinguishability limits.
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