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Updated: Nov 26, 2025

Usability Evaluation of Augmented Reality: A Neuro-Information-Systems Study
Published on: November 30, 2022
A Cognitive-Based Board Game With Augmented Reality for Older Adults: Development and Usability Study
1Department of Media Design, Tatung University, Taipei, Taiwan.
This study shows that the augmented reality board game Nostalgic Seekers effectively engaged older adults, promoting cognitive exercise and social interaction. The game design successfully integrated technology for enhanced player experience and positive emotional responses.
Area of Science:
- Gerontology
- Human-Computer Interaction
- Game Design
Background:
- Regular physical and social activities are crucial for older adults' cognitive and physical health.
- Games can effectively engage older individuals in these beneficial activities.
- A novel collaborative, cognitive-based board game, Nostalgic Seekers, was developed using augmented reality (AR) to enhance cognitive engagement in older adults.
Purpose of the Study:
- To evaluate the user experience of the Nostalgic Seekers board game with older adults.
- To understand how the game fosters communication, problem-solving, and emotional responses.
- To assess the suitability and effectiveness of augmented reality (AR) technology in game design for this demographic.
Main Methods:
- A user study involving 23 participants aged 50-59 years.
- Observation and recording of participant interactions during gameplay, analyzed using Bales' interaction process analysis.
- Post-session interviews to gather qualitative feedback on the gaming experience.
Main Results:
- Quantitative analysis revealed a higher frequency of task-oriented communication over social-emotional communication, with a strong positive correlation between task-oriented actions and game scores.
- Qualitative findings indicated that participants enjoyed the game, with nostalgic elements eliciting positive emotions.
- Augmented reality (AR) technology was well-received and contributed to effective player engagement.
Conclusions:
- Nostalgic Seekers successfully provided cognitive stimulation and social engagement for older adult players.
- The study highlights the potential of integrating AR technology into cognitive-based games for the elderly.
- Future research should focus on strategies for sustained and regular player engagement in digital games for older adults.
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