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Whole and Part Adaptive Fusion Graph Convolutional Networks for Skeleton-Based Action Recognition
1School of Electronic Information, Wuhan University, Wuhan 430072, China.
This study introduces novel graph convolution methods for skeleton-based action recognition, enhancing feature extraction by considering both whole-body and part-specific movements. The proposed Whole and Part Graph Convolutional Neural Network (WPGCN) achieves superior performance on benchmark datasets.
Area of Science:
- Computer Vision
- Machine Learning
- Artificial Intelligence
Background:
- Spatiotemporal graph convolution has advanced skeleton-based action recognition.
- Existing methods often model the entire skeleton uniformly, neglecting regional movement variations and inter-part correlations.
Purpose of the Study:
- To develop novel graph convolution methods that capture unique features of different human skeleton parts and their correlations.
- To improve the accuracy and effectiveness of skeleton-based action recognition.
Main Methods:
- Proposed Whole Graph Convolution Network (WGCN) for whole-scale skeleton spatiotemporal features.
- Proposed Part Graph Convolution Network (PGCN) for part-scale skeleton spatiotemporal features by dividing the skeleton into subgraphs.
- Developed an adaptive fusion module to combine WGCN and PGCN features for enhanced representation.
Main Results:
- The integrated Whole and Part Graph Convolutional Neural Network (WPGCN) demonstrated superior performance.
- Outperformed state-of-the-art methods on the NTU RGB+D 60, NTU RGB+D 120, and Kinetics Skeleton 400 datasets.
Conclusions:
- The WPGCN effectively captures both global and local spatiotemporal features for skeleton-based action recognition.
- The proposed adaptive fusion approach enhances the discriminative power of skeleton features, leading to improved recognition accuracy.
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