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Efficient Depth Intra Frame Coding in 3D-HEVC by Corner Points.

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    This study introduces corner points (CPs) to optimize depth map coding in 3D-HEVC. The new method significantly reduces encoding time by efficiently handling complex edges, improving coding performance.

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    Area of Science:

    • Computer Vision
    • Video Compression
    • 3D Graphics

    Background:

    • 3D-HEVC depth coding faces complexity challenges due to flexible partitioning and numerous intra modes.
    • Existing methods struggle with multi-directional edges common in depth maps.
    • Depth maps exhibit unique characteristics like large plain regions and sharp object boundaries.

    Purpose of the Study:

    • To reduce the computational complexity of 3D-HEVC depth intra coding.
    • To improve the prediction accuracy for Coding Units (CUs) with complex edges.
    • To develop an adaptive algorithm balancing quality and complexity.

    Main Methods:

    • Utilizing corner points (CPs) to guide the splitting of CUs with multi-directional edges.
    • Implementing a fast intra mode decision for non-CP Prediction Units (PUs).
    • Developing a two-step adaptive CP selection technique for content and quantization parameter adaptability.

    Main Results:

    • Achieved approximately 66% time reduction in the 3D-HEVC intra encoder.
    • Demonstrated no noticeable performance degradation in synthesized view quality.
    • Outperformed prior state-of-the-art algorithms in time reduction and delta Bit Rate (∆ BDBR).

    Conclusions:

    • Corner points are effective features for optimizing depth map coding.
    • The proposed method offers a significant speed-up for 3D-HEVC intra encoding.
    • The algorithm provides a flexible trade-off between synthesized view quality and computational complexity.