Friendly-rivalry solution to the iterated n-person public-goods game

Yohsuke Murase1, Seung Ki Baek2

  • 1RIKEN Center for Computational Science, Kobe, Japan.

Summary

This study introduces a "friendly-rivalry" strategy for the iterated n-person public-goods game, enhancing cooperation even with error-prone players. The strategy demonstrates robust performance in evolutionary simulations for n=2 and n=3.

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