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Updated: Nov 19, 2025

Investigating Pain-Related Avoidance Behavior using a Robotic Arm-Reaching Paradigm
Published on: October 3, 2020
Ostensive-Cue Sensitive Learning and Exclusive Evaluation of Policies: A Solution for Measuring Contingency of
Hamed Mahzoon1, Yuichiro Yoshikawa1, Hiroshi Ishiguro1
1Intelligent Robotics Laboratory, Department of System Innovation, Graduate School of Engineering Science, Osaka University, Osaka, Japan.
Abstract:
Joint attention related behaviors (JARBs) are some of the most important and basic cognitive functions for establishing successful communication in human interaction. It is learned gradually during the infant's developmental process, and enables the infant to purposefully improve his/her interaction with the others. To adopt such a developmental process for building an adaptive and social robot, previous studies proposed several contingency evaluation methods, by which an infant robot becomes able to sequentially learn some primary social skills. These skills included gaze following and social referencing, and could be acquired through interacting with a human caregiver model in a computer simulation. However, to implement such methods to a real-world robot, two major problems, that were not addressed in the previous research, have remained unresearched: (1) dependency of histogram of the observed events by the robot to each other, which increases the error of the internal calculation and consequently decreases the accuracy of contingency evaluation; and (2) unsynchronized teaching/learning phase of the teaching-caregiver and the learning-robot, which leads the robot and the caregiver not to understand the suitable timing for the learning and the teaching, respectively. In this paper, we address these two problems, and propose two algorithms in order to solve them: (1) exclusive evaluation of policies (XEP) for the former, and (2) ostensive-cue sensitive learning (OsL) for the latter. To show the effect of the proposed algorithms, we conducted a real-world human-robot interaction experiment with 48 subjects, and compared the performance of the learning robot with/without proposed algorithms. Our results show that adopting proposed algorithms improves the robot's performance in terms of learning efficiency, complexity of the learned behaviors, predictability of the robot, and even the result of the subjective evaluation of the participants about the intelligence of the robot as well as the quality of the interaction.
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