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Related Concept Videos

Cognitive Learning01:21

Cognitive Learning

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Cognitive learning is based on purposive behavior, incidental learning, and insight learning.
E. C. Tolman's theory of purposive behavior emphasizes that much behavior is goal-directed. He argued that to understand behavior, we must look at the entire sequence of actions leading to a goal. For instance, high school students study hard, not just due to past reinforcement but also to achieve the goal of getting into a good college.
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Decision Making01:20

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Decision-making is a fundamental cognitive process that involves evaluating alternatives and selecting among them. This process can range from simple choices, such as deciding what to wear, to complex decisions, like choosing a major in college or a career path. The complexity of the decision often dictates the approach we use, which can be broadly categorized into two types: automatic and controlled decision-making.
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Albert Bandura's theory of observational learning identifies four critical processes: attention, retention, motor reproduction, and reinforcement or motivation.
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E. C. Tolman emphasized the purposiveness of behavior — the idea that much of our behavior is goal-directed. For instance, employees who aim for a promotion work diligently to meet their targets. Tolman argued that when classical conditioning and operant conditioning occur, the organism acquires certain expectations. In classical conditioning, a child might fear a dog because they expect it to bite. In operant conditioning, a person might consistently work overtime because they expect a...
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A new model of decision processing in instrumental learning tasks.

Steven Miletić1, Russell J Boag1, Anne C Trutti1,2

  • 1University of Amsterdam, Department of Psychology, Amsterdam, Netherlands.

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Summary

We introduce a new cognitive model integrating reinforcement learning (RL) and evidence accumulation models (EAMs) to better explain decision-making. This model accurately captures response times and complex decision effects, overcoming limitations of prior approaches.

Keywords:
computational modellingevidence accumulationhumanneurosciencereinforcement learningvalue-based decision making

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Area of Science:

  • Cognitive Science
  • Computational Neuroscience
  • Decision Science

Background:

  • Decision-making and learning are interactive but often modeled separately.
  • Existing joint models (RL-EAMs) using the diffusion decision model (DDM) fail to capture response time data in reinforcement learning.
  • The DDM is limited to binary choices and struggles with absolute value effects.

Purpose of the Study:

  • To develop a novel cognitive model that integrates reinforcement learning and evidence accumulation for improved decision-making analysis.
  • To address the limitations of existing RL-EAMs, particularly the DDM, in capturing response time dynamics.
  • To create a flexible framework applicable to multi-option choices and complex decision phenomena.

Main Methods:

  • Proposed a new reinforcement learning-evidence accumulation model (RL-EAM) based on the advantage racing diffusion (ARD) framework.
  • Extended the model to handle choices among two or more options.
  • Evaluated the model's ability to capture response times, stimulus difficulty, speed-accuracy trade-offs, and reversal learning effects.

Main Results:

  • The proposed RL-ARD model successfully captures crucial aspects of response times during reinforcement learning.
  • The model demonstrates superiority over DDM-based approaches in explaining observed decision-making data.
  • RL-ARD effectively models stimulus difficulty, speed-accuracy trade-offs, and reversal learning.

Conclusions:

  • The RL-ARD framework offers a more accurate and comprehensive approach to modeling interactive learning and decision-making.
  • This model overcomes fundamental limitations of the DDM, enabling analysis beyond binary choices.
  • The computationally tractable RL-ARD provides a basis for broader applications in cognitive modeling and neuroscience.