A Virtual Reality Exergame to Engage Adolescents in Physical Activity: Mixed Methods Study Describing the Formative

Nuša Farič1, Lee Smith2, Adrian Hon3

  • 1Department of Behavioural Science and Health, University College London, London, United Kingdom.

Summary

Virtual reality (VR) exergaming shows promise for promoting physical activity in adolescents. The vEngage project developed a VR exergame intervention, incorporating user feedback and academic-industry collaboration for effective engagement.