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Related Experiment Video

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Mobile Game-based Virtual Reality Program for Upper Extremity Stroke Rehabilitation
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Video Game-Based Rehabilitation Approach for Individuals Who Have Undergone Upper Limb Amputation: Case-Control

N A Hashim1, N A Abd Razak1, H Gholizadeh2

  • 1Department of Biomedical Engineering, Faculty of Engineering, Kuala Lumpur, Malaysia.

JMIR Serious Games
|February 4, 2021
PubMed
Summary
This summary is machine-generated.

Video games can improve motivation and adherence in upper limb amputee rehabilitation by enhancing muscle preparation and coordination. This playful approach aids brain plasticity for better prosthesis control.

Keywords:
Intrinsic Motivation Inventorybox and block testmaximum voluntary contractionmotor rehabilitationupper limb amputeevideo games

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Area of Science:

  • Neuroscience
  • Rehabilitation Medicine
  • Human-Computer Interaction

Background:

  • Brain plasticity is crucial for prosthetic limb adaptation and control.
  • Traditional repetitive muscle training for prosthetics can decrease patient motivation.
  • Playful rehabilitation strategies may enhance engagement and perseverance.

Purpose of the Study:

  • To evaluate the impact of video games on muscle preparation, coordination, and motivation in transradial upper limb amputees.
  • To assess if integrating video games into rehabilitation protocols benefits amputee patients.

Main Methods:

  • Ten participants (5 amputees, 5 able-bodied) underwent a 4-week program with 10 EMG-controlled video game sessions.
  • Virtual reality box and block tests and electromyography (EMG) were used for assessment.
  • Maximum voluntary contraction and motivation (IMI questionnaire) were measured pre- and post-training.

Main Results:

  • Muscle strength and coordination improved in all participants.
  • A significant positive correlation was found between training duration and box and block test scores (r=0.95, P<.001).
  • High motivation scores were reported for interest, competence, choice, and usefulness, with low pressure/tension.

Conclusions:

  • Video games effectively enhance motivation and adherence in upper limb amputee rehabilitation.
  • Integrating video games can serve as a valuable complementary approach to physical training for amputees.