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Virtual Work for a System of Connected Rigid Bodies01:06

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Virtual work is a powerful method used to solve problems involving several connected rigid bodies. When the system is in equilibrium, virtual work is zero. This allows the calculation of the resulting forces when a system undergoes a virtual displacement. When attempting to analyze such a system, first, use a free-body diagram, where an independent coordinate represents the configuration of the links, and mark its deflected position resulting from the positive virtual displacement.
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Plastic Deformations01:14

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It is essential to understand how structural members behave under plastic deformation when the bending stress exceeds the material's yield strength. This state of deformation permanently alters the shape of the member, in contrast to the linear elastic behavior observed before yielding. The strain at any point in the member is expressed in terms of maximum strain. Notably, the neutral axis, which coincides with the centroid during elastic bending, shifts away from the centroid under plastic...
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Plastic Deformations01:19

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Plastic deformation represents a fundamental concept in materials science, which explains the irreversible change in the shape of a material when it experiences stress beyond its elastic capability. This phenomenon is important in structural engineering, especially in designing and analyzing cantilever beams—structures that are securely fixed at one end and bear loads at the opposite end. When these beams are subjected to loads within their elastic range, they will return to their...
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Deformation of Member under Multiple Loadings01:11

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When a rod is made of different materials or has various cross-sections, it must be divided into parts that meet the necessary conditions for determining the deformation. These parts are each characterized by their internal force, cross-sectional area, length, and modulus of elasticity. These parameters are then used to compute the deformation of the entire rod.
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Related Experiment Video

Updated: Nov 17, 2025

Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
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FastTrack: An open-source software for tracking varying numbers of deformable objects.

Benjamin Gallois1, Raphaël Candelier1

  • 1Sorbonne Université, CNRS, Institut de Biologie Paris-Seine (IBPS), Laboratoire Jean Perrin (LJP), Paris, France.

Plos Computational Biology
|February 11, 2021
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Summary

FastTrack is a new open-source software for analyzing mobile object dynamics in 2D videos. It offers fast, accurate trajectory extraction for biological and physical systems, reducing manual intervention.

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Area of Science:

  • Biophysics
  • Cell Biology
  • Physics

Background:

  • Analyzing mobile object dynamics requires trajectory extraction from recordings.
  • Existing methods often involve complex movie tracking processes.

Purpose of the Study:

  • To develop a general-purpose, optimized, and user-friendly software for 2D trajectory analysis.
  • To introduce a novel metric for assessing video trackability.
  • To automate and optimize tracking parameter selection.

Main Methods:

  • Developed FastTrack, an open-source, cross-platform software for 2D movie tracking.
  • Implemented an iterative algorithm for optimizing tracking parameters.
  • Introduced the 'probability of incursions' as a trackability measure.

Main Results:

  • FastTrack handles a variable number of deformable objects in 2D videos.
  • The software is significantly faster than state-of-the-art algorithms with comparable accuracy.
  • The 'probability of incursions' metric is resilient to minor errors.

Conclusions:

  • FastTrack provides an efficient and accessible solution for 2D trajectory analysis in diverse systems.
  • The software reduces the need for manual intervention in tracking parameter optimization.
  • FastTrack is suitable for applications in animal tracking, cell tracking, and physical systems analysis.