Related Experiment Video
Updated: Nov 17, 2025

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
Extending epipolar geometry for real-time structured light illumination II: lossless accuracy
Abstract:
Structured light illumination is a process of 3D scanning using a digital projector to project a series of striped patterns that sweep a target surface, and based on the warping of the stripes viewed by a camera, the shape of the target can be reconstructed. In the case of scanning stripes separately in both horizontal and vertical directions, algorithms have been proposed that achieve real-time reconstruction through look-up tables; however, these look-up tables implement the inversion of one traditional lens projection matrix. In this Letter, we propose look-up tables constructed using (1) both views of a camera and a projector and (2) basic arithmetic operations rather than complex matrix operations to significantly reduce the total number of computations used to reconstruct a point cloud. Experiments show that, with the same accuracy, the proposed tables improve the computation speed by a factor of 6.66×, from 31.00 to 206.61 fps.
Related Concept Videos
Boundary Conditions: Lossless Lines
At the receiving end, the boundary condition states that the voltage equals the product of the receiving-end impedance and current. This relationship is expressed as a function of the incident and...
Reducing Line Loss
With a step-up transformer at the source, the voltage is increased, thereby reducing the current in the transmission lines since power loss in...
Lossless Lines
Traveling Waves: Lossless Lines
Spherical Coordinates
Accuracy, limits, and approximation
Accuracy is defined as the closeness of the measured value to the true or actual value. In engineering mechanics, repeated measurements are taken during theoretical or experimental analyses to ensure that the result is precise and accurate.
The accuracy of any solution is based on the...

