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Using augmented reality technology for balance training in the older adults: a feasibility pilot study
Sven Blomqvist1, Stefan Seipel2,3, Maria Engström4
1Faculty of Health and Occupational Studies, University of Gävle, Gävle, Sweden. sven.blomqvist@hig.se.
Augmented reality (AR) balance training shows feasibility for older adults, improving motivation but requiring further development. This pilot study explored AR tools for fall prevention in seniors.
Area of Science:
- Gerontology
- Rehabilitation Technology
- Human-Computer Interaction
Background:
- Impaired balance and falls are prevalent in older adults, impacting independence.
- Healthcare resource limitations necessitate innovative rehabilitation solutions.
- Augmented reality (AR) offers potential for remote balance training with feedback.
Purpose of the Study:
- To assess the feasibility of AR-based visual-interactive tools for older adults' balance training.
- To explore user experiences with AR technology in a rehabilitation context.
Main Methods:
- Seven older adults (66-88 years) underwent a six-week supervised AR balance training program.
- Training utilized Microsoft HoloLens for visual-interactive guidance.
- Feasibility, user experience, fear of falling, and balance ability were evaluated.
Main Results:
- Participants reported increased motivation and positive feedback on AR's interactive elements.
- Mixed experiences were noted regarding HoloLens hardware and application usability.
- No significant improvements in balance performance were observed post-training.
Conclusions:
- AR balance training is partially feasible for older adults but requires significant technological and program refinement.
- AR technology shows promise in enhancing training motivation and adherence.
- Further research with larger cohorts and improved AR systems is warranted.
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