Related Experiment Video
Updated: Nov 15, 2025

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Virtual Reality Experiments with Physiological Measures
Published on: August 29, 2018
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What do users think about Virtual Reality relaxation applications? A mixed methods study of online user reviews using
Simon Fagernäs1, William Hamilton2, Nicolas Espinoza3
1Centre for Psychiatry Research, Department of Clinical Neuroscience, Karolinska Institutet, & Stockholm Health Care Services, Stockholm, Sweden.
Internet Interventions
|March 5, 2021
Summary
Virtual Reality (VR) relaxation apps are popular, with users finding them immersive and effective for relaxation. However, app quality varies, with technical issues and design impacting user experience and ratings.
Area of Science:
- Human-Computer Interaction
- Virtual Reality Applications
- Consumer Technology
Background:
- Virtual Reality (VR) relaxation applications are a growing non-gaming genre on digital marketplaces.
- While lab studies show VR relaxation's mental health benefits, user experiences in everyday life remain understudied.
- Published user reviews offer a valuable, naturalistic perspective on consumer VR experiences.
Purpose of the Study:
- To analyze user experiences and reception of consumer-grade VR relaxation applications.
- To understand the factors influencing user satisfaction and ratings in the VR relaxation market.
- To identify key themes and issues from user-generated reviews of VR relaxation apps.
Main Methods:
- A semi-automated Natural Language Processing (NLP) technique was employed.
- 1379 user reviews and star ratings from 30 VR relaxation applications (Oculus Go, Gear VR) were analyzed.
- Topic structure and sentiment analysis were conducted on the collected reviews.
Main Results:
- Users generally hold a positive view of VR relaxation applications, citing immersion and relaxation.
- Gamification elements were appreciated by users.
- Perceived application quality significantly influenced star ratings, more so than specific features.
- Technical issues (e.g., overheating) and design elements were common criticisms.
Conclusions:
- VR relaxation applications are perceived positively for inducing immersion and relaxation.
- Application quality and technical performance are critical drivers of user satisfaction.
- Findings offer insights for designing better consumer VR relaxation experiences and future research directions.

