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Updated: Nov 14, 2025

Author Spotlight: Investigating the Effects of Mind-Body-Movement Practices on Brain Function
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An immersive first-person navigation task for abstract knowledge acquisition.

Doerte Kuhrt1, Natalie R St John2, Jacob L S Bellmund3

  • 1Kavli Institute for Systems Neurocience, Centre for Neural Computation, The Egil and Pauline Braathen and Fred Kavli Centre for Cortical Microcircuits, Norwegian University of Science and Technology, Trondheim, Norway. dorte.kuhrt@ntnu.no.

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|March 11, 2021
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Summary
This summary is machine-generated.

Virtual reality enables navigation of abstract knowledge. Both physical movement and gamepad control allowed participants to learn spatial representations, showing similar learning patterns in quantity spaces.

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Area of Science:

  • Cognitive Psychology
  • Neuroscience
  • Human-Computer Interaction

Background:

  • Virtual reality (VR) advances spatial navigation research by controlling environmental variables.
  • Spatial navigation mechanisms are increasingly linked to non-spatial cognitive processes.

Purpose of the Study:

  • To investigate if virtual reality enables navigation of abstract knowledge.
  • To compare the effects of physical movement versus gamepad control on abstract space navigation.

Main Methods:

  • Participants navigated a 2D quantity space in VR using a head-mounted display.
  • Two groups were formed: one using a motion platform for walking/rotating, the other using a gamepad.

Main Results:

  • Both groups successfully learned to navigate the abstract quantity space and formed accurate mental representations.
  • Navigation behaviors in the abstract space mirrored those in real-world spatial navigation studies.
  • Learning patterns were similar across both physical movement and gamepad control groups.

Conclusions:

  • First-person perspective navigation in VR facilitates learning of abstract relational mappings.
  • Both self-movement and remote exploration are effective for acquiring knowledge in abstract domains.