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    This study introduces an alignment-based redirection controller (ARC) for virtual reality. ARC minimizes physical collisions by matching virtual and real-world obstacle proximity, enhancing exploration in complex environments.

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    Area of Science:

    • Virtual Reality (VR)
    • Human-Computer Interaction (HCI)
    • Robotics and Control Systems

    Background:

    • Exploring large virtual environments in VR is challenging due to physical space limitations.
    • Current redirected walking techniques struggle with complex environments and collision avoidance.
    • A need exists for robust controllers that enhance VR immersion without physical collisions.

    Purpose of the Study:

    • To present a novel alignment-based redirection controller (ARC) for virtual reality.
    • To enable users to explore complex virtual environments with minimal physical collisions.
    • To introduce a new metric, Complexity Ratio (CR), for quantifying environmental complexity.

    Main Methods:

    • Developed an alignment-based redirection controller (ARC) that matches physical and virtual obstacle proximity.
    • Introduced the Complexity Ratio (CR) metric to assess navigational complexity differences.
    • Conducted extensive simulation-based experiments and implemented the controller on an Oculus Quest headset.

    Main Results:

    • ARC significantly outperforms state-of-the-art controllers in achieving collision-free paths.
    • The controller demonstrates robustness in complex environments with numerous obstacles.
    • Quantitative and qualitative evaluations confirm ARC's effectiveness.

    Conclusions:

    • ARC offers a novel and effective solution for redirected walking in virtual reality.
    • The controller enhances user experience by allowing extensive exploration of complex virtual spaces.
    • ARC is applicable to arbitrary environments and requires no user input or parameter tuning.