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Instant Panoramic Texture Mapping with Semantic Object Matching for Large-Scale Urban Scene Reproduction
IEEE Transactions on Visualization and Computer Graphics
|March 24, 2021
Summary
This study introduces a new system for realistic, real-time rendering of urban street views using panoramic images and semantic data. It enables immersive virtual walk-throughs of large-scale city scenes with improved accuracy and speed.
Area of Science:
- Computer Graphics
- Virtual Reality
- Urban Modeling
Background:
- Image-based rendering (IBR) methods struggle with large-scale urban scenes, requiring extensive data or detailed geometry.
- Existing interactive IBR techniques for urban environments often lack high-quality street-level rendering capabilities.
Purpose of the Study:
- To develop a novel rendering system for real-time, photorealistic reproduction of large-scale urban scenes at street level.
- To enable free walk-through experiences in global urban streets using sparsely sampled data.
Main Methods:
- Utilizes panoramic texture mapping and simplified scene models from open databases.
- Extracts semantic information from street-view images to enhance rendering accuracy and performance.
- Incorporates real-time semantic 3D inpainting for occluded and untextured areas.
Main Results:
- Achieves enhanced rendering accuracy and improved performance time compared to existing methods.
- Demonstrates effective coverage of large-scale scenes using sparse panoramic images.
- Successfully handles dynamic viewpoint changes and occlusions through semantic inpainting.
Conclusions:
- The proposed system offers an effective solution for high-quality, real-time street-level rendering of urban environments.
- Semantic information integration is key to improving IBR performance and accuracy for urban scenes.
- The system provides a foundation for immersive virtual exploration of cities.
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