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Updated: Nov 10, 2025

High-resolution, High-speed, Three-dimensional Video Imaging with Digital Fringe Projection Techniques
Published on: December 3, 2013
4D street view: a video-based visualization method
Akira Kageyama1, Naohisa Sakamoto1
1Graduate School of System Informatics, Kobe University, Kobe, Japan.
Abstract:
We propose a new visualization method for massive supercomputer simulations. The key idea is to scatter multiple omnidirectional cameras to record the simulation via in situ visualization. After the simulations are complete, researchers can interactively explore the data collection of the recorded videos by navigating along a path in four-dimensional spacetime. We demonstrate the feasibility of this method by applying it to three different fluid and magnetohydrodynamics simulations using up to 1,000 omnidirectional cameras.
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