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Updated: Nov 10, 2025

Combining Computer Game-Based Behavioural Experiments With High-Density EEG and Infrared Gaze Tracking
Published on: December 16, 2010
Ali Khaleghi1, Zahra Aghaei1, Mohammad Amin Mahdavi1
1Department of Computer Engineering, Imam Khomeini International University, Qazvin, Iran.
A new framework enhances gamification in cognitive tasks by guiding design, improving engagement, and ensuring data quality. This approach addresses inconsistent results from previous methods, leading to better cognitive assessment and training outcomes.
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