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Event-Triggered ADP for Nonzero-Sum Games of Unknown Nonlinear Systems
This study introduces an event-triggered adaptive dynamic programming (ADP) method for nonlinear systems. The approach reduces resource use while ensuring system stability and convergence for nonzero-sum games.
Area of Science:
- Control Theory
- Artificial Intelligence
- Game Theory
Background:
- Nonlinear systems and nonzero-sum (NZS) games present challenges for control and optimization.
- Reinforcement learning (RL) and adaptive dynamic programming (ADP) offer iterative solutions for approximating optimal policies.
- Existing methods often rely on time-triggered updates, leading to potential inefficiencies.
Purpose of the Study:
- To develop an event-triggered ADP approach for NZS games in continuous-time nonlinear systems with unknown dynamics.
- To achieve approximate Nash equilibrium solutions efficiently.
- To reduce the computational and communication load compared to traditional methods.
Main Methods:
- Utilized critic neural networks to estimate value functions and actor neural networks for control policies.
- Implemented an event-triggered mechanism that updates system parameters only when specific conditions are met.
- Analyzed system stability and weight convergence under the proposed event-triggered framework.
Main Results:
- The event-triggered ADP algorithm successfully approximates Nash equilibrium solutions for NZS games.
- System stability and neural network weight convergence are guaranteed under mild assumptions.
- Significant reduction in communication and computation resource utilization was observed.
- The proposed method excludes Zeno behavior by ensuring a minimum inter-event time (MIET).
Conclusions:
- The event-triggered ADP approach is effective for NZS games of continuous-time nonlinear systems.
- This method offers a more resource-efficient alternative to time-triggered control.
- The theoretical guarantees of stability and convergence are maintained, along with practical feasibility.
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