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Transcranial Direct Current Stimulation for Online Gamers
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Person-centred interventions for problem gaming: a stepped care approach.

Jennifer J Park1, Laura Wilkinson-Meyers1, Daniel L King2

  • 1School of Population Health, Faculty of Medical and Health Sciences, University of Auckland, Private Bag 92019, Auckland, 1142, New Zealand.

BMC Public Health
|May 7, 2021
PubMed
Summary

Individuals seeking help for problem gaming desire a personalized, multi-modal approach. Effective interventions require specialist practitioners, reliable screening tools, and flexible support options including self-help and in-person treatment.

Keywords:
Gaming disorderInternet gamingInterventionScreeningTreatment

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Area of Science:

  • Psychology
  • Public Health
  • Digital Health

Background:

  • Problem gaming affects 1-3% of the population, impacting health and well-being.
  • Limited research exists on optimal health interventions for problem gaming.
  • This study focuses on person-centered interventions for individuals seeking assistance.

Purpose of the Study:

  • To identify and describe key components of person-centered interventions for problem gaming.
  • To understand the needs and experiences of individuals seeking professional help for gaming-related issues.
  • To inform the development of effective healthcare services for problem gaming.

Main Methods:

  • Qualitative content analysis of online interviews with 20 adults seeking help for problem gaming.
  • Interviews guided by a healthcare access framework, exploring experiences and needs.
  • Data analyzed using NVivo to identify themes related to accessing professional support.

Main Results:

  • Participants favored a spectrum of interventions, from self-help to in-person treatment with specialists.
  • Essential components identified include valid screening tools and practitioners with gaming expertise.
  • A multimodal system allowing easy transitions between self-help, internet, and in-person support is crucial.

Conclusions:

  • Comprehensive healthcare for problem gaming is emerging, with service delivery challenges.
  • Involving individuals with gaming problems in solution development is vital.
  • Recommendations include a stepped, evidence-based, and individualized healthcare system with routine monitoring.