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Using Sankey diagrams to visualize drag and drop action sequences in technology-enhanced items
Tao Gong1, Yang Jiang2, Luis E Saldivia2
1Educational Testing Service, Princeton, NJ, USA. tgong@ets.org.
Behavior Research Methods
|June 10, 2021
Summary
This study introduces a Sankey diagram method to visualize student actions in drag-and-drop tests. It reveals detailed problem-solving strategies and their link to performance in educational assessments.
Area of Science:
- Educational Measurement
- Data Visualization
- Cognitive Psychology
Background:
- Traditional assessment analysis often overlooks detailed student interaction processes.
- Existing methods for analyzing technology-enhanced item data are limited, especially for complex actions like drag-and-drop.
- Understanding the step-by-step actions of test-takers is crucial for deeper insights into problem-solving.
Purpose of the Study:
- To propose a novel Sankey diagram visualization method for analyzing test-takers' action sequences in drag-and-drop items.
- To extract comprehensive, item-level process data from test-taker interactions.
- To explore the relationship between domain knowledge, response strategies, and item performance.
Main Methods:
- Development of a Sankey diagram visualization technique tailored for drag-and-drop interactions.
- Extraction and analysis of process data from mathematical items in the National Assessment of Educational Progress (NAEP).
- Identification of frequent actions, deduction of response strategies, and examination of strategy-performance links.
Main Results:
- Demonstrated the feasibility of using Sankey diagrams to visualize complex action sequences.
- Identified distinct patterns of actions and common problem-solving strategies employed by test-takers.
- Revealed correlations between specific strategies, mathematical knowledge, and overall item performance.
Conclusions:
- The Sankey diagram method offers a powerful tool for process-based analysis in educational assessment.
- This approach enhances the understanding of how students engage with and solve problems in technology-enhanced environments.
- Future research can extend this method to various assessment types and further investigate cognitive processes during testing.
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