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Related Concept Videos

Design Example01:23

Design Example

420
The innovation of touch-tone telephony revolutionized the telecommunications industry by replacing the traditional rotary dial with a dual-tone multi-frequency (DTMF) signaling system. This system uses a matrix-style keypad with buttons arranged in four rows and three columns, creating 12 distinct signals each assigned to a pair of frequencies. Each button press results in a simultaneous generation of two sinusoidal tones – one from a low-frequency group (697 to 941 Hz) and one from a...
420
Group Design02:01

Group Design

9.9K
The most basic experimental design involves two groups: the experimental group and the control group. The two groups are designed to be the same except for one difference— experimental manipulation. The experimental group gets the experimental manipulation—that is, the treatment or variable being tested—and the control group does not. Since experimental manipulation is the only difference between the experimental and control groups, we can be sure that any differences between...
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Mason's Rule01:20

Mason's Rule

645
Mason's rule is a powerful tool in control systems and signal processing. It simplifies the calculation of transfer functions from signal-flow graphs. This method leverages various elements, including loop gains, forward-path gains, and non-touching loops, to determine the transfer function efficiently.
Loop gain is determined by identifying and tracing a path from a node back to itself. This involves computing the product of branch gains along the loop. Each loop's gain is crucial for...
645
Feedback control systems01:26

Feedback control systems

533
Feedback control systems are categorized in various ways based on their design, analysis, and signal types.
Linear feedback systems are theoretical models that simplify analysis and design. These systems operate under the principle that their output is directly proportional to their input within certain ranges. For instance, an amplifier in a control system behaves linearly as long as the input signal remains within a specific range. However, most physical systems exhibit inherent nonlinearity...
533
Design Example: Vintage Mixing Console01:17

Design Example: Vintage Mixing Console

350
A sound engineer at a music company recently encountered a problem. The output from their newly acquired studio's vintage mixing console was too low for the requirements of modern recording equipment. To rectify this situation, the engineer decided to design an audio pre-amplifier using an operational amplifier (op-amp) to boost the signal level.
The specifications for the pre-amplifier were clear. It needed to amplify the audio signal by a factor of 10, have an input impedance above 10...
350
Design Example: Designing Water Slide01:18

Design Example: Designing Water Slide

394
When designing a water slide, controlling the speed of water flow is crucial for rider safety while maintaining an exciting experience. As water flows down the slide, gravity causes it to accelerate, with its speed at the bottom depending on the height from which it starts. The higher the slide, the more potential energy the water has at the top, which is converted into kinetic energy as it descends, increasing its speed.
Bernoulli's principle determines the water's velocity along the...
394

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Ten simple rules for designing analogue science games

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