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Related Experiment Video

Updated: Oct 31, 2025

Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another
05:12

Using Virtual Reality to Transfer Motor Skill Knowledge from One Hand to Another

Published on: September 18, 2017

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Sequential motor learning transfers from real to virtual environment.

Yuhi Takeo1,2, Masayuki Hara3, Yuna Shirakawa4

  • 1Department of Rehabilitation, Oita University Hospital, Oita, Japan.

Journal of Neuroengineering and Rehabilitation
|July 1, 2021
PubMed
Summary

Motor learning skills transfer between virtual environments (VEs) and real environments (REs). Sequential motor learning in VEs is enhanced after performing a different sequential motor task in REs.

Keywords:
Real environmentSequential motor learningTransfer of motor learningVirtual environment

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Area of Science:

  • Neuroscience
  • Human-Computer Interaction
  • Motor Control

Background:

  • Motor skill acquisition between virtual environments (VEs) and real environments (REs) is an area of ongoing research.
  • Previous studies primarily focused on motor learning transfer using identical tasks, leaving the effects of different tasks less understood.
  • This study investigates the transfer of sequential motor learning between VEs and REs using distinct tasks.

Purpose of the Study:

  • To examine the transfer of sequential motor learning between virtual and real environments.
  • To determine if motor learning in one environment facilitates skill acquisition in the other, even with different tasks.
  • To clarify the controversial effects of motor skill transfer between VEs and REs.

Main Methods:

  • Twenty-seven healthy participants engaged in sequential motor learning tasks.
  • Tasks included a visually cued button-press task in a real environment (RE) and a virtual reaching task in a virtual environment (VE).
  • Participants were divided into two groups based on task order (RE then VE, or VE then RE) to compare response times.

Main Results:

  • The sequential reaching task performed in the virtual environment (VE) showed significant facilitation after participants completed the sequential finger task in the real environment (RE).

Conclusions:

  • Motor learning acquired through a sequential finger task in a real environment can enhance performance on a different sequential reaching task in a virtual environment.
  • These findings suggest that motor skill transfer between virtual and real environments is possible even when the tasks are dissimilar.
  • This has implications for designing effective training programs utilizing virtual reality for skill development.