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Designing an eHealth Well-Being Program: A Participatory Design Approach
Yannick van Hierden1, Timo Dietrich1, Sharyn Rundle-Thiele1
1Social Marketing @ Griffith, Griffith Business School, Griffith University, Nathan, QLD 4111, Australia.
A new five-step participatory design (PD) process enables cocreation of eHealth interventions. This structured approach ensures end-user input for developing user-friendly digital health tools to enhance well-being.
Area of Science:
- Digital Health
- Human-Computer Interaction
- Behavioral Science
Background:
- eHealth interventions are increasingly relevant for public health.
- A lack of sequential procedural frameworks for cocreating eHealth interventions exists.
- Participatory design (PD) offers a method for user-centered development.
Purpose of the Study:
- To implement and describe a sequential PD process for cocreating an eHealth intervention.
- To inform the design of an eHealth intervention focused on enhancing well-being.
- To establish a replicable five-step PD process for health professionals and program planners.
Main Methods:
- Conducted four PD sessions with 57 participants.
- Participants engaged with prototypes, provided feedback, and co-designed intervention elements.
- A five-step PD process was identified: best practices collection, participatory discovery, initial proof-of-concept, participatory prototyping, and pilot intervention finalization.
Main Results:
- A novel five-step PD process for eHealth intervention development emerged.
- The process facilitated end-user cocreation and feedback on intervention design.
- A 5-week eHealth well-being intervention focusing on lifestyle, habits, physical activity, and meditation was proposed for online delivery.
Conclusions:
- The described five-step PD process provides a structured methodology for cocreating eHealth interventions.
- This approach can enhance the user-friendliness and effectiveness of digital health tools.
- Health professionals and behavior change practitioners can adopt this process to ensure end-user involvement.
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