A Randomized Controlled Trial of Virtual Reality in Awake Minor Pediatric Plastic Surgery Procedures

Paul G B Clerc1, Jugpal S Arneja1, Charlotte M Zwimpfer1

  • 1From the Pediatric Research in Emergency Therapeutics Program, Goldman's Pain Laboratory, Division of Pediatric Emergency Medicine, Department of Pediatrics, University of British Columbia, British Columbia Children's Hospital Research Institute; Division of Plastic Surgery, British Columbia Children's Hospital and University of British Columbia; Sauder School of Business, University of British Columbia; and Emergency Department, Peace Arch Hospital, Department of Emergency Medicine, University of British Columbia.

Insights

Virtual reality (VR) in pediatric plastic surgery reduced procedure time but did not significantly decrease pain or anxiety compared to standard care. VR was safe, well-liked by younger patients, and surgeons expressed interest in its future use.

Area of Science:

  • Medical Technology
  • Pediatric Surgery
  • Pain Management

Background:

  • Virtual reality (VR) is increasingly utilized for pain and anxiety management in various medical settings.
  • Its application in pediatric plastic surgery, particularly for awake procedures, warrants investigation to address potential patient discomfort.

Purpose of the Study:

  • To evaluate the efficacy of virtual reality as a distraction technique during common awake minor plastic surgery procedures in children.
  • To compare VR's impact on pain, anxiety, procedure duration, and patient/surgeon satisfaction against standard-of-care distraction methods.

Main Methods:

  • A randomized controlled trial involved children aged 6 to 16 undergoing awake minor plastic surgery.
  • Participants were assigned to either virtual reality distraction or standard-of-care distraction.
  • Outcomes measured included pain scores (Faces Pain Scale-Revised), anxiety (Venham Situational Anxiety Scale), procedure duration, local anesthetic use, and satisfaction.

Main Results:

  • No significant differences in pain or anxiety scores were observed between the virtual reality and standard care groups.
  • Procedures utilizing virtual reality were significantly shorter (22 minutes vs. 29 minutes).
  • Patient and surgeon satisfaction with pain and anxiety management was similar, though younger children found VR more enjoyable.

Conclusions:

  • Virtual reality effectively reduced procedure time in awake pediatric plastic surgery but did not significantly alleviate pain or anxiety compared to standard distraction.
  • VR is a safe and well-received adjunct tool that can enhance operational efficiency in pediatric plastic surgery.
  • Further consideration of VR as an additional tool for improving surgical workflow is recommended.
Abstract

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