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Instant Visual Odometry Initialization for Mobile AR.

Alejo Concha, Michael Burri, Jesus Briales

    IEEE Transactions on Visualization and Computer Graphics
    |August 27, 2021
    PubMed
    Summary
    This summary is machine-generated.

    This study introduces instant-initializing visual odometry for mobile AR, overcoming delayed starts in standard systems. The new method enables immediate world-locked effects without motion parallax, enhancing AR experiences.

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    Area of Science:

    • Computer Vision
    • Robotics
    • Augmented Reality

    Background:

    • Standard visual odometry (VO) and SLAM require motion parallax for initialization, causing delays in mobile AR.
    • Delayed initialization hinders instant display of world-locked effects in AR applications.

    Purpose of the Study:

    • Develop a 6-DoF monocular visual odometry system with instant initialization.
    • Eliminate the need for motion parallax during the initialization phase.
    • Improve the accuracy and consistency of pose estimation for AR applications.

    Main Methods:

    • A novel pose estimator decoupling 5-DoF relative rotation/translation direction from 1-DoF translation magnitude.
    • Leveraging user motion (rotation then translation) to naturally transition scale estimation.
    • Implementing a new residual for the relative pose problem using Jacobians and Levenberg-Marquardt optimization on a 5-DoF manifold.

    Main Results:

    • The proposed pose estimator outperforms classical methods in low-parallax configurations.
    • The relative pose estimator surpasses state-of-the-art approaches when initial guesses are available.
    • Validation performed on public and synthetic datasets, with a new real-world dataset released.

    Conclusions:

    • The developed visual odometry enables instant, parallax-free initialization for mobile AR.
    • The system effectively handles scale estimation by transitioning between rotation-only and translational motion.
    • This solution can be integrated as a full odometry or pre-SLAM component for platforms like ARKit and ARCore.