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Virtual reality environment using a dome screen for procedural pain in young children during intravenous placement: A
Ha Ni Lee1, Woori Bae2, Joong Wan Park1
1Department of Emergency Medicine, Seoul National University Hospital, Seoul, Republic of Korea.
Insights
Virtual reality (VR) using a dome screen shows feasibility as a distraction for children during IV placement. While pain scores were lower in the VR group, results were not statistically significant, indicating a need for larger trials.
Area of Science:
- Pediatric Emergency Medicine
- Medical Technology
- Pain Management
Background:
- Intravenous (IV) placement in children can cause significant pain and distress.
- Distraction methods are crucial for improving the pediatric procedural experience.
- Virtual reality (VR) presents a novel approach to pediatric procedural distraction.
Purpose of the Study:
- To assess the feasibility and potential efficacy of a VR dome screen as a distraction during IV placement in young children.
- To evaluate the impact of VR on pain intensity and guardian satisfaction.
- To determine if VR is a viable distraction tool in a pediatric emergency setting.
Main Methods:
- A randomized controlled pilot study involving children aged 2-6 years undergoing IV placement.
- Intervention group received VR distraction via a dome screen; control group did not.
- Pain assessed using the Face, Legs, Activity, Cry, and Consolability (FLACC) scale; guardian satisfaction surveyed.
Main Results:
- 19 children were enrolled (9 in VR group, 10 in control).
- Average FLACC scores were lower in the VR group but not statistically significant (P=0.255).
- No significant differences in guardian satisfaction or ratings of child's distress were found.
Conclusions:
- VR using a dome screen is a feasible distraction method for young children during IV placement.
- Further development and larger trials are needed to confirm the efficacy of VR distraction.
- Guardians and staff reported satisfaction with the VR dome screen as a distraction tool.
Abstract:
We assessed the feasibility and potential efficacy of a virtual reality (VR) environment using a dome screen as a distraction method in young children during intravenous (IV) placement in the pediatric emergency department. This randomized controlled pilot study enrolled children aged 2 to 6 years who underwent IV placement into either the intervention group or the control group. Children in the intervention group experienced VR using a dome screen during IV placement. The child's pain intensity was measured using the Face, Legs, Activity, Cry, and Consolability (FLACC) scale at four time points of IV placement: immediately after arrival to the blood collection room (base); immediately after the child laid down on the bed (preparation); when the tourniquet was applied (tourniquet); and the moment at which the needle penetrated the skin (venipuncture). The guardian's satisfaction and rating of the child's distress were assessed using a 5-point Likert-type questionnaire. We recruited 19 children (9 in the intervention group and 10 in the control group). Five children in the control group were excluded from the analysis because of missing video recordings (n = 3), failed first attempt at IV placement (n = 1), and the child's refusal to lie on the bed during the procedure (n = 1). No side effects of VR were reported during the study period. Although the average FLACC scale score at each time point (preparation, tourniquet, venipuncture) was lower in the intervention group than the control group, the difference was not statistically significant (2.3, interquartile range [IQR]: 2.0-3.0; vs. 3.3, IQR: 2.7-6.7, P = 0.255). There were no statistically significant differences between the groups in the guardian's satisfaction and anxiety or his/her rating of the child's pain and anxiety. The guardians and emergency medical technicians reported satisfaction with the use of VR with a dome screen and considered it a useful distraction during the procedure. VR using a dome screen is a feasible distraction method for young children during IV placement. A larger clinical trial with further development of the VR environment and study process is required to adequately evaluate the efficacy of VR using a dome screen.
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