Virtual reality environment using a dome screen for procedural pain in young children during intravenous placement: A

Ha Ni Lee1, Woori Bae2, Joong Wan Park1

  • 1Department of Emergency Medicine, Seoul National University Hospital, Seoul, Republic of Korea.

Plos One
|August 31, 2021
PubMed

Insights

Virtual reality (VR) using a dome screen shows feasibility as a distraction for children during IV placement. While pain scores were lower in the VR group, results were not statistically significant, indicating a need for larger trials.

Area of Science:

  • Pediatric Emergency Medicine
  • Medical Technology
  • Pain Management

Background:

  • Intravenous (IV) placement in children can cause significant pain and distress.
  • Distraction methods are crucial for improving the pediatric procedural experience.
  • Virtual reality (VR) presents a novel approach to pediatric procedural distraction.

Purpose of the Study:

  • To assess the feasibility and potential efficacy of a VR dome screen as a distraction during IV placement in young children.
  • To evaluate the impact of VR on pain intensity and guardian satisfaction.
  • To determine if VR is a viable distraction tool in a pediatric emergency setting.

Main Methods:

  • A randomized controlled pilot study involving children aged 2-6 years undergoing IV placement.
  • Intervention group received VR distraction via a dome screen; control group did not.
  • Pain assessed using the Face, Legs, Activity, Cry, and Consolability (FLACC) scale; guardian satisfaction surveyed.

Main Results:

  • 19 children were enrolled (9 in VR group, 10 in control).
  • Average FLACC scores were lower in the VR group but not statistically significant (P=0.255).
  • No significant differences in guardian satisfaction or ratings of child's distress were found.

Conclusions:

  • VR using a dome screen is a feasible distraction method for young children during IV placement.
  • Further development and larger trials are needed to confirm the efficacy of VR distraction.
  • Guardians and staff reported satisfaction with the VR dome screen as a distraction tool.

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