Successful Gamification of Cybersecurity Training

Tommy van Steen1, Julia R A Deeleman1,2

  • 1Institute of Security and Global Affairs, Leiden University, The Hague, The Netherlands.

Summary

A cybersecurity serious game effectively improved user security behaviors and attitudes. This training approach showed higher self-reported scores in attitudes, perceived behavioral control, intentions, and behavior compared to non-cybersecurity games.

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