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Video Games and COVID-19: How Do Lockdown And addiction Interact?
Maurilio Giuseppe Maria Tavormina1, Romina Tavormina
1Psychiatric Studies Center (Cen.Stu.Psi.), Viale Leone 4/f 80055, Portici, Italy, mtavormina@virgilio.it.
Psychiatria Danubina
|September 24, 2021
Summary
Video games positively impacted mental health during COVID-19 lockdowns, reducing anxiety and stress. However, excessive gaming, especially for adolescents with pre-existing conditions, may lead to addiction.
Area of Science:
- Psychology
- Public Health
- Digital Media Studies
Background:
- The COVID-19 pandemic and associated lockdowns significantly altered social interactions and individual well-being.
- Increased reliance on digital platforms for connection and entertainment became prevalent during this period.
Purpose of the Study:
- To investigate the relationship between lockdown measures, video game usage, and Internet Gaming Disorder (IGD) during the COVID-19 pandemic.
- To assess the impact of video games on psychophysical health, anxiety, stress, and socialization.
Main Methods:
- A comprehensive review of online scientific studies, magazine articles, accredited websites, books, and newspapers was conducted.
- The research focused on analyzing data and information related to the pandemic's impact on gaming behavior.
Main Results:
- Video game engagement demonstrated beneficial effects on users' psychophysical health, aiding in the reduction of anxiety and stress.
- Positive impacts on socialization were observed through video game interactions during the pandemic.
- Concerns were raised regarding excessive and prolonged video game use, particularly for adolescents with prior psychological issues like depression and anxiety.
Conclusions:
- Video games offered a valuable tool for mitigating negative psychological effects during the pandemic, enhancing well-being and social connection.
- Caution is advised concerning potential overuse and addiction, especially among vulnerable adolescent populations.
- Parental monitoring of children's video game consumption is recommended to prevent adverse outcomes.
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