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A cross-sectional study on extensive gaming in adolescents
Frida André1, Emma Claesdotter-Knutsson2, Maria Fridh3
1Department of Clinical Sciences Lund, Faculty of Medicine, Lund University, Lund. frida.andre@med.lu.se.
Journal of Public Health Research
|October 1, 2021
Summary
Extensive gaming affects adolescents, with girls reporting more health complaints than boys. This study examined gaming
Area of Science:
- Adolescent health
- Behavioral science
- Public health
Background:
- Extensive gaming is a growing concern in child and adolescent psychiatry and school healthcare.
- It's linked to compulsion, psychiatric and physical symptoms, cognitive impairment, and poor academic performance.
- Potential gender-specific characteristics of extensive gaming are not well understood.
Purpose of the Study:
- To explore extensive gaming patterns in male and female adolescents.
- To investigate differences in mental health, health satisfaction, sleep, loneliness, and substance use between extensive and non-extensive gamers.
- To identify potential gender-specific associations.
Main Methods:
- A 2016 public health survey of 13,498 students in 9th and secondary school grades.
- Analysis of extensive gaming prevalence and associated factors separately for male and female respondents.
Main Results:
- Approximately 30% of males and 5% of females were identified as extensive gamers.
- Extensive gaming correlated with higher rates of poor sleep and lower self-reported health satisfaction in both genders.
- These associations were more pronounced in girls.
Conclusions:
- Extensive gaming appears more strongly linked to subjective health complaints in female adolescents compared to males.
- Findings suggest a need for gender-sensitive approaches to address the health impacts of extensive gaming.
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