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Neurological injury from virtual reality mishap
Natasha Warner1, James T Teo2,3
1Neurorehabilitation, Wellington Hospital, London, UK.
BMJ Case Reports
|October 13, 2021
Abstract:
Consumer virtual reality systems are becoming increasingly popular with the increasing availability of devices and gamified technologies. Self-sustained injury risks exist with the use of this technology in the uncontrolled home environment, however, the public awareness of these risks may not be recognised. We present a case of a low- impact virtual reality fall resulting in spinal cord injury, hypoglossal nerve injury, vertebral artery dissection and traumatic brain injury.

