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On game-based control systems and beyond
Renren Zhang1, Fang Wang2, Lei Guo1
1Key Laboratory of Systems and Control, Academy of Mathematics and Systems Science, Chinese Academy of Sciences, China.
National Science Review
|October 25, 2021
Summary
Game-based control systems (GBCS) offer innovative solutions for complex regulation problems. Expanding GBCS scope can address challenges in rapidly developing man-machine integration systems.
Area of Science:
- Control Systems Engineering
- Human-Computer Interaction
- Systems Theory
Background:
- The increasing complexity of modern systems necessitates novel control strategies.
- Traditional control methods may not adequately address the dynamics of human-in-the-loop systems.
- Game-based control systems (GBCS) emerge as a promising paradigm.
Purpose of the Study:
- To elucidate the rationale for developing game-based control systems (GBCS).
- To detail the characteristic features and provide illustrative examples of GBCS.
- To identify and propose future research directions for GBCS.
Main Methods:
- Conceptual analysis of GBCS principles.
- Review of existing GBCS applications and examples.
- Identification of research gaps and future opportunities.
Main Results:
- The study outlines the foundational reasons and key attributes of GBCS.
- Examples demonstrate the practical application and potential of GBCS.
- Several research problems are identified for future investigation.
Conclusions:
- GBCS provide a unique framework for addressing complex control challenges.
- The scope of GBCS can be extended to tackle advanced regulation problems in man-machine integration systems.
- Further research into expanding GBCS capabilities is warranted for future technological advancements.
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