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Game-based Sprint retrospectives: multiple action research.

Adam Przybyłek1, Marta Albecka2, Olga Springer1

  • 1Faculty of Electronics, Telecommunications and Informatics, Gdansk University of Technology, Narutowicza 11/12, 80-233 Gdańsk, Poland.

Empirical Software Engineering
|October 26, 2021
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Summary
This summary is machine-generated.

Retrospective games can improve Agile Software Development by making Sprint Retrospectives more structured and engaging. This action research found games mitigated common issues like dullness and unequal participation, boosting team effectiveness.

Keywords:
AgileCollaborative gamesRetrospectiveScrumSerious gamesSoftware process improvementTeam communication

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Area of Science:

  • Software Engineering
  • Human-Computer Interaction
  • Organizational Psychology

Background:

  • Agile Software Development emphasizes continuous improvement through regular reflection.
  • Sprint Retrospectives are crucial but often poorly implemented or skipped under pressure.
  • Retrospective games are proposed to enhance engagement but lack research validation.

Purpose of the Study:

  • To investigate the impact of retrospective games on the effectiveness of Sprint Retrospectives.
  • To assess the potential of retrospective games to foster positive societal outcomes in software teams.
  • To provide evidence-based insights into the benefits and drawbacks of using games in retrospectives.

Main Methods:

  • An Action Research project was conducted with six Scrum teams.
  • Six different retrospective games were implemented to address common retrospective challenges.
  • Participant feedback was collected to evaluate the perceived effects of the games.

Main Results:

  • Retrospective games helped mitigate common issues such as lack of structure, dullness, excessive complaints, and unequal participation.
  • The games contributed to making retrospective meetings more productive to a certain extent.
  • Individual participants reported varied positive impacts on communication, motivation, involvement, and creativity, depending on the game and personal preference.

Conclusions:

  • Implementing retrospective games can be an effective strategy to improve the quality and engagement of Sprint Retrospectives.
  • While generally beneficial, the perceived effectiveness of specific games varies among team members.
  • The study provides valuable lessons learned for integrating retrospective games into Agile Software Development practices.