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Updated: Oct 15, 2025

Virtual Reality Experiments with Physiological Measures
Published on: August 29, 2018
Immersive virtual reality simulated learning environment versus role-play for empathic clinical communication
Daniel Sapkaroski1, Matthew Mundy2,3, Matthew Richard Dimmock1
1Department of Medical Imaging & Radiation Sciences, Faculty of Medicine, Nursing & Health Sciences, School of Biomedical Sciences, Monash University, Clayton, Victoria, Australia.
Virtual reality simulated learning environments (VR SLEs) significantly improved empathic communication skills in MRI scenarios compared to traditional role-play. VR training enhanced confidence and the ability to select appropriate empathic responses.
Area of Science:
- Medical Education
- Virtual Reality in Healthcare
- Clinical Communication Skills
Background:
- Immersive virtual reality simulated learning environments (VR SLEs) offer unique advantages for clinical communication training, including repetition and determinism in a safe setting.
- Effective empathic communication is crucial for patient interactions, particularly in sensitive medical imaging scenarios like MRI scans.
Purpose of the Study:
- To compare the efficacy of virtual reality simulated learning environments (VR SLEs) versus traditional clinical role-play in enhancing clinical empathic communication skills for MRI scenarios.
- To determine if the mode of delivery (VR SLE vs. role-play) has a measurable impact on practitioners' communication abilities.
Main Methods:
- A split-cohort study involved 70 trainee and 9 qualified practitioners, randomly assigned to four groups: clinician VR (CVR), clinician role-play (CRP), trainee VR (TVR), and trainee role-play (TRP).
- Clinical communication skills were assessed using the SE-12 communication questionnaire (self-reported) and an expert-developed training and assessment tool.
Main Results:
- Participants in VR groups (TVR and CVR) reported significant improvements in communication confidence (11% and 7.2%, respectively), while the TRP group showed a 4.3% improvement.
- Empirical assessment revealed the TVR group performed 5% better on average in selecting empathic statements compared to their role-play counterparts.
Conclusions:
- Training interventions designed to improve interactions with patients undergoing MRI scans showed significant differences in participants' ability to select appropriate empathic responses.
- Immersion in an emotional narrative within a VR environment may enhance users' recall and selection of empathic terminology, suggesting VR's potential in communication skills development.
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