Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Relative Motion Analysis using Rotating Axes-Problem Solving01:29

Relative Motion Analysis using Rotating Axes-Problem Solving

478
Consider a crane whose telescopic boom rotates with an angular velocity of 0.04 rad/s and angular acceleration of 0.02 rad/s2. Along with the rotation, the boom also extends linearly with a uniform speed of 5 m/s. The extension of the boom is measured at point D, which is measured with respect to the fixed point C on the other end of the boom. For the given instant, the distance between points C and D is 60 meters.
Here, in order to determine the magnitude of velocity and acceleration for point...
478
Relative Motion Analysis using Rotating Axes01:25

Relative Motion Analysis using Rotating Axes

590
Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame.
However, to express the relative position of point B relative to point A, an additional frame of reference, denoted as x'y', is necessary. This additional frame not only translates but also rotates relative to the fixed frame, making it...
590
Rotation with Constant Angular Acceleration - II01:16

Rotation with Constant Angular Acceleration - II

6.3K
Kinematics is the description of motion. The kinematics of rotational motion discusses the relationships between rotation angle, angular velocity, angular acceleration, and time. One can describe many things with great precision using kinematics, but kinematics does not consider causes. For example, a large angular acceleration describes a very rapid change in angular velocity without any consideration of its cause. Thus, rotational kinematics does not represent the laws of nature.
The first...
6.3K
Relative Motion Analysis using Rotating Axes - Acceleration01:22

Relative Motion Analysis using Rotating Axes - Acceleration

431
Consider a component AB undergoing a linear motion. Along with a linear motion, point B also rotates around point A. To comprehend this complex movement, position vectors for both points A and B are established using a stationary reference frame. The absolute velocity of point B is determined by adding the absolute velocity of point A, the relative velocity of point B in the rotating frame, and the effects caused by the angular velocity within the rotating frame.
Time differentiation is...
431
Non-inertial Frames of Reference01:27

Non-inertial Frames of Reference

6.4K
A reference frame accelerating or decelerating relative to an inertial frame is a non-inertial frame. To help understand this, consider what taking off in an airplane, turning a corner in a car, riding a merry-go-round, and the circular motion of a tropical cyclone all have in common. All these systems are accelerating, decelerating, or rotating relative to the Earth; hence, they all are non-inertial frames. All these systems exhibit inertial forces, which merely seem to arise from motion,...
6.4K
Coriolis Force01:23

Coriolis Force

4.5K
An accelerating particle experiences a force equal to the mass multiplied by the acceleration in an inertial frame of reference. Consider a particle in a non-inertial frame of reference, such as a sliding ball on a rotating table. The acceleration of the ball in this rotating reference frame is different than in the intertial frame, which modifies its equation of motion. The fictitious forces acting additionally on a rotating frame of reference alter Newton's Second Law expression.
4.5K

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

The effects of prediction errors and movement speed on pseudo-haptic sensations.

Frontiers in psychology·2026
Same author

Passive human touch cannot recognize the shape of a pattern imprinted on the fingertip.

iScience·2025
Same author

The influence of eye position on the animacy impression of a cube-shaped robot in motion.

i-Perception·2025
Same author

Computational account for the naturalness perception of others' jumping motion based on a vertical projectile motion model.

Proceedings. Biological sciences·2024
Same author

Control over self and others' face: exploitation and exploration.

Scientific reports·2024
Same author

Touch Cannot Attentionally Select Signals Based on Feature Binding.

IEEE transactions on haptics·2024

Related Experiment Video

Updated: Oct 14, 2025

Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
05:43

Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback

Published on: May 23, 2019

5.6K

Feeling Illusory Textures Through a Hole: Rotating Frame At Skin-Object Interface Modifies Perceived Tactile Texture.

Takumi Yokosaka, Yosuke Suzuishi, Scinob Kuroki

    IEEE Transactions on Haptics
    |November 2, 2021
    PubMed
    Summary

    This study introduces the rotating-frame method to alter tactile texture perception. Touching surfaces through a rotating frame creates illusions of different textures, making materials feel softer, smoother, and warmer.

    More Related Videos

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
    06:53

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

    Published on: March 1, 2017

    13.5K
    Controlled Rotation of Human Observers in a Virtual Reality Environment
    09:11

    Controlled Rotation of Human Observers in a Virtual Reality Environment

    Published on: April 21, 2022

    2.7K

    Related Experiment Videos

    Last Updated: Oct 14, 2025

    Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback
    05:43

    Applying Incongruent Visual-Tactile Stimuli during Object Transfer with Vibro-Tactile Feedback

    Published on: May 23, 2019

    5.6K
    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation
    06:53

    Creating Virtual-hand and Virtual-face Illusions to Investigate Self-representation

    Published on: March 1, 2017

    13.5K
    Controlled Rotation of Human Observers in a Virtual Reality Environment
    09:11

    Controlled Rotation of Human Observers in a Virtual Reality Environment

    Published on: April 21, 2022

    2.7K

    Area of Science:

    • Psychology
    • Haptics
    • Perception Science

    Background:

    • Artificial tactile texture presentation is crucial for various applications.
    • Existing methods for modulating tactile perception can be complex or disruptive.

    Purpose of the Study:

    • To introduce and evaluate a simple method for modulating tactile texture perception of real objects.
    • To investigate the characteristics of the illusory texture changes induced by the proposed method.

    Main Methods:

    • The rotating-frame method involves touching a material surface through a hole in a rotating cardboard frame.
    • Psychophysical experiments were conducted to qualitatively and quantitatively assess the perceived tactile changes.

    Main Results:

    • The rotating-frame method successfully altered tactile perceptions, making surfaces feel softer, smoother, slipperier, and warmer.
    • These illusory texture modulations were robust across different material categories.

    Conclusions:

    • The rotating-frame method offers a simple and effective approach for augmenting tactile textures of real-world materials.
    • This technique does not disrupt stable direct hand-material contact, enabling broad applications in sensory augmentation.