Jove
Visualize
Contact Us
JoVE
x logofacebook logolinkedin logoyoutube logo
ABOUT JoVE
OverviewLeadershipBlogJoVE Help Center
AUTHORS
Publishing ProcessEditorial BoardScope & PoliciesPeer ReviewFAQSubmit
LIBRARIANS
TestimonialsSubscriptionsAccessResourcesLibrary Advisory BoardFAQ
RESEARCH
JoVE JournalMethods CollectionsJoVE Encyclopedia of ExperimentsArchive
EDUCATION
JoVE CoreJoVE BusinessJoVE Science EducationJoVE Lab ManualFaculty Resource CenterFaculty Site
Terms & Conditions of Use
Privacy Policy
Policies

Related Concept Videos

Design Example: Identifying the Locations of Monuments in the Field Using Global Positioning System Device01:30

Design Example: Identifying the Locations of Monuments in the Field Using Global Positioning System Device

191
Surveyors use Global Positioning System (GPS) technology to measure the precise location and elevation of points on Earth. In a recent survey, GPS receivers were used to determine the coordinates and elevations of two park monuments. The process involved careful mission planning, data collection, and correction to ensure accuracy. The survey began with mission planning to identify optimal satellite visibility and minimize Position Dilution of Precision (PDOP). A geodetic control point...
191
Topographic Surveying and Contours01:29

Topographic Surveying and Contours

355
Topographic surveying is critical for documenting the Earth's surface, focusing on capturing elevations, slopes, and natural and man-made features. It is essential in construction planning, water resource management, and land-use analysis. The primary outcome of such surveys is a topographic map, which uses contour lines to visually represent the shape and slope of the terrain, providing valuable insights into the landscape's characteristics.Contour lines are fundamental to understanding the...
355
Design Example: Marking Boundaries of a Site Using a Compass01:12

Design Example: Marking Boundaries of a Site Using a Compass

122
Marking site boundaries using a compass is a precise surveying technique that ensures the accuracy of boundary delineation. The process begins by using provided site details, including the bearings and lengths of each boundary line. The initial step involves calculating latitudes and departures for all sides of the site. This computation verifies that the traverse is free of errors, ensuring a closed and accurate boundary.The process starts at a known point, such as Point A, which is often...
122
Methods of Obtaining Topography01:25

Methods of Obtaining Topography

148
Topography involves measuring and mapping land elevations, natural features, and artificial structures to create accurate representations of the terrain. Topographic surveying relies on traditional and modern methods, each with distinct advantages and limitations.Traditional Surveying Methods:Transit stadia surveys and plane table surveys were widely used traditional surveying methods. These techniques relied on instruments like theodolites and stadia rods for measuring distances and angles,...
148
Design Example: Alignment of a Road Line Using GIS01:17

Design Example: Alignment of a Road Line Using GIS

127
The alignment of a road line using Geographic Information Systems (GIS) is a critical process in civil engineering, combining advanced technology with practical decision-making. This methodology begins with the collection of geospatial data, including information on land cover, geomorphology, drainage patterns, slope, and contour details. Such data is typically acquired through satellite imagery and GIS tools, offering a comprehensive understanding of the terrain.Once the data is gathered, it...
127
Plotting of Topographic Maps01:29

Plotting of Topographic Maps

176
Topographic maps represent the Earth's surface features using contour lines, which connect points of equal elevation to create a two-dimensional representation of three-dimensional terrain. Creating a topographic map requires a systematic approach.Begin by plotting a scaled grid and marking intersections corresponding to the survey's elevation data points. Assign elevation values at these intersections to build the base map. Next, determine contour levels using a consistent contour interval,...
176

You might also read

Related Articles

Articles linked to this work by shared authors, journal, and citation graph.

Sort by
Same author

A Model to Develop Chatbots for Assisting the Teaching and Learning Process.

Sensors (Basel, Switzerland)·2022
Same author

FunBlocks. A modular framework for AmI system development.

Sensors (Basel, Switzerland)·2012
See all related articles

Related Experiment Video

Updated: Oct 10, 2025

Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

267

An Architecture for Collaborative Terrain Sketching with Mobile Devices.

Sonia Mendoza1, Andrés Cortés-Dávalos1, Luis Martín Sánchez-Adame1

  • 1Computer Science Department, CINVESTAV-IPN, Mexico City 07360, Mexico.

Sensors (Basel, Switzerland)
|December 10, 2021
PubMed
Summary

This study introduces a new architecture for collaborative 3D terrain creation using mobile devices. The augmented reality mode enhances usability and attractiveness for digital artists and game developers.

Keywords:
augmented realityco-located collaboration settingsheterogeneous mobile devicesnovice userssketching applicationsterrain modeling architectures

More Related Videos

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace
09:11

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace

Published on: August 8, 2019

5.8K
Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone
09:26

Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone

Published on: January 2, 2020

18.6K

Related Experiment Videos

Last Updated: Oct 10, 2025

Photorealistic Learned Landscapes for Augmented Reality
06:54

Photorealistic Learned Landscapes for Augmented Reality

Published on: June 27, 2025

267
Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace
09:11

Design and Use of an Apparatus for Presenting Graspable Objects in 3D Workspace

Published on: August 8, 2019

5.8K
Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone
09:26

Combining Augmented Reality and 3D Printing to Display Patient Models on a Smartphone

Published on: January 2, 2020

18.6K

Area of Science:

  • Computer Graphics
  • Human-Computer Interaction
  • Collaborative Systems

Background:

  • Traditional 3D terrain creation is hindered by single-user applications and 2D visualization, complicating collaboration and 3D shape comprehension.
  • Current methods often involve turn-taking updates from individual PCs, limiting concurrent work and spatial awareness.

Purpose of the Study:

  • To present an architecture for concurrent, co-located 3D terrain sketching using mobile devices.
  • To introduce and evaluate an augmented reality (AR) interaction mode for improved 3D terrain shape understanding.
  • To enhance work coordination through avatar-based awareness in a shared 3D space.

Main Methods:

  • Developed a collaborative application architecture enabling concurrent terrain sketching on mobile devices.
  • Implemented two interaction modes: standard and augmented reality (AR).
  • Utilized a painting paradigm with real-time visualization and avatar-based awareness cues.

Main Results:

  • User testing demonstrated the effectiveness of the mobile collaborative application.
  • The augmented reality mode was perceived as more attractive and usable compared to the standard mode and a web-based editor.
  • Avatar-based awareness improved coordination among collaborators.

Conclusions:

  • The proposed architecture facilitates intuitive and collaborative 3D terrain design.
  • Augmented reality significantly enhances user experience and understanding in 3D content creation.
  • Mobile devices offer a viable platform for real-time collaborative 3D environment development.