Related Experiment Video
Updated: Jun 30, 2026

Computer-Generated Animal Model Stimuli
Published on: July 29, 2007
A Blind Watermarking Model of the 3D Object and the Polygonal Mesh Objects for Securing Copyright
Hanan S Al-Saadi1, A Ghareeb2,3, Ahmed Elhadad4,5
1Department of Mathematics, Faculty of Applied Sciences, Umm Al-Qura University, Makkah, Saudi Arabia.
This study introduces a new 3D object watermarking method using discrete cosine transform (DCT) to embed images. The novel approach offers improved execution time and invisibility for 3D data protection.
Area of Science:
- Computer Science
- Digital Signal Processing
Background:
- 3D object watermarking is crucial for digital content protection.
- Existing methods may face challenges with efficiency and imperceptibility.
Purpose of the Study:
- To propose a novel and efficient blind watermarking model for 3D objects.
- To embed a secret grayscale image into 3D object vertices using DCT.
Main Methods:
- Utilizing the discrete cosine transform (DCT) properties of 3D object vertices.
- Embedding a secret grayscale image by correlating vertices coefficients and encrypted image pixels.
- Implementing a blind extraction process by reversing embedding steps.
Main Results:
- The proposed watermarking model demonstrates superior performance in execution time.
- The method achieves high invisibility, preserving the integrity of the 3D object.
- Performance evaluation using Euclidean, Manhattan, cosine, and correlation distances confirms effectiveness.
Conclusions:
- The novel DCT-based 3D object watermarking model offers an efficient and imperceptible solution.
- The blind extraction capability enhances practical applicability for 3D data security.
More Related Videos
05:57Long-term Video Tracking of Cohoused Aquatic Animals: A Case Study of the Daily Locomotor Activity of the Norway Lobster Nephrops norvegicus
Published on: April 8, 2019
09:41Estimation of Contact Regions Between Hands and Objects During Human Multi-Digit Grasping
Published on: April 21, 2023