Capturing potential impact of challenge-based gamification on gamified quizzing in the classroom

Punyawee Anunpattana1, Mohd Nor Akmal Khalid1,2, Hiroyuki Iida2

  • 1School of Information Science, Japan Advanced Institute of Science and Technology, 1-1 Asahidai, Nomi, 923-1211 Ishikawa, Japan.

Heliyon
|January 10, 2022
PubMed
Abstract

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