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Evaluating young children's creative coding: rubric development and testing for ScratchJr projects.

Apittha Unahalekhaka1, Marina Umaschi Bers1

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Education and Information Technologies
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Summary

This study developed and tested a rubric for evaluating early childhood coding projects using ScratchJr. The validated rubric reliably measures changes in project quality over time for young learners.

Keywords:
Computer ScienceEarly Childhood EducationElementary EducationProject AssessmentsScratchJr

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Area of Science:

  • Educational Technology
  • Computer Science Education
  • Child Development

Background:

  • Project-based assessment is common for evaluating student coding projects.
  • A gap exists in developmentally appropriate, rigorously tested rubrics for early childhood coding.
  • ScratchJr is a popular app for early childhood creative coding.

Purpose of the Study:

  • To develop and test a project-based rubric for evaluating early childhood ScratchJr creations.
  • To assess the rubric's validity, reliability, and ability to measure changes in project quality.

Main Methods:

  • Development of the ScratchJr Project Rubric through defined phases.
  • Field testing of the rubric on 228 ScratchJr projects from 1st and 2nd graders (n=87, aged 6-7).
  • Evaluation of projects across three distinct time points.

Main Results:

  • The ScratchJr Project Rubric demonstrated strong validity and reliability.
  • The rubric effectively measured changes in project quality over time.
  • The rubric is suitable for assessing young children's creative coding projects.

Conclusions:

  • The developed rubric is a valid and reliable tool for evaluating early childhood ScratchJr projects.
  • The rubric's framework can be adapted for other creative coding platforms for children.
  • This work addresses the need for appropriate assessment tools in early computer science education.