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Adapting an Evidence-Based e-Learning Cognitive Behavioral Therapy Program Into a Mobile App for People Experiencing
Gayl Humphrey1, Joanna Ting Chu1, Rebecca Ruwhiu-Collins2
1National Institute for Health Innovation, University of Auckland, Auckland, New Zealand.
JMIR Formative Research
|February 2, 2022
Summary
Mobile health (mHealth) interventions can help people with gambling harms access support. Co-designing the Manaaki app with users ensured personalization and cultural relevance for better engagement.
Area of Science:
- Digital Health
- Behavioral Science
- Public Health
Background:
- Many individuals experiencing gambling harms face barriers to traditional treatment.
- Mobile health (mHealth) interventions offer a promising, accessible modality for support.
- Limited mHealth interventions currently exist in the gambling harm field.
Purpose of the Study:
- To understand user needs and preferences for a cognitive behavioral therapy (CBT) mHealth intervention.
- To inform the design, features, and functions of an mHealth tool for problem gambling.
- To enhance accessibility and engagement for individuals seeking gambling harm support.
Main Methods:
- A mixed-methods approach was used, adapting a web-based program into an mHealth prototype.
- Focus groups with young adults, Māori, and Pasifika peoples with gambling harm experiences were conducted.
- Co-creation processes guided the refinement of design, features, and content based on user input.
Main Results:
- The intervention was restructured into 6 modules, incorporating the transtheoretical model for varied readiness to change.
- Focus groups identified personalization, cultural relevance, and positive framing as key attributes for the Manaaki app.
- User feedback directly shaped the final features, functions, and design of the mHealth intervention.
Conclusions:
- mHealth interventions have significant potential to reach individuals who do not seek traditional help for gambling harms.
- Integrating end-user input into mHealth design is crucial for developing effective and engaging interventions.
- While not guaranteeing success, user-centered design increases the likelihood of demonstrating effectiveness in mHealth gambling support.
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