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Updated: Oct 4, 2025

Development of a Virtual Reality Assessment of Everyday Living Skills
Published on: April 23, 2014
Yunxin Liu1, Angelos Stamos2, Siegfried Dewitte3
1Department of Marketing and Retailing, ESSCA School of Management, Lyon, France.
Virtual reality (VR) food cues may increase food intake overall, but for women, exposure to these cues, in VR or real life, reduces subsequent food consumption. This suggests VR interventions may be effective for women.
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