Pose-invariant matching for non-rigid 3D models using Isomap
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Updated: Sep 30, 2025

Author Spotlight: Insights into the Analysis of Human Interaction with 3D Virtual Objects
Published on: October 18, 2024
Hairong Jin1, Haichao Huang2, Zhiqiang Wang2
1Polytechnic Institute, Zhejiang University, Ningbo, Zhejiang, China.
Abstract:
The wide usage of 3D mesh models greatly increases the importance of an effective matching algorithm for them. In this paper, we propose a novel 3D model matching algorithm. Firstly, vertices on the input 3D mesh models are mapped to 1D space by employing Isomap. A pose-invariant feature set is then constructed from the vertices in 1D space. Finally, the similarity between any two 3D models can be computed by comparing their feature sets. Experimental results show that the algorithm is not only invariant to translation, rotation, scaling, but also invariant to different poses of 3D models. Additionally, the algorithm is robust to noise.
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