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Published on: August 26, 2018
Comparing Desktop vs. Mobile Interaction for the Creation of Pervasive Augmented Reality Experiences
Tiago Madeira1, Bernardo Marques1, Pedro Neves1
1Institute of Electronics and Informatics Engineering of Aveiro (IEETA), Department of Electronics, Telecommunications and Informatics (DETI), University of Aveiro, 3810-193 Aveiro, Portugal.
This study compares desktop and mobile interaction methods for configuring pervasive Augmented Reality (AR) experiences. While AR interfaces are intuitive, desktop platforms offer better scalability and remote configuration for AR development.
Area of Science:
- Computer Science
- Human-Computer Interaction
- Augmented Reality
Background:
- Pervasive Augmented Reality (AR) enhances real-world environments with digital information but faces adoption barriers due to complexity.
- Authoring tools are crucial for simplifying the development and configuration of continuous, context-aware AR experiences.
- Current methods often require significant time and technical expertise, limiting widespread use.
Purpose of the Study:
- To evaluate and compare interaction methods for configuring and visualizing pervasive AR experiences.
- To assess the usability of desktop and mobile platforms for AR experience development.
- To identify the strengths and weaknesses of each platform for AR content creation.
Main Methods:
- Developed an experimental tool utilizing 3D scans for desktop (digital replica) and mobile (positional tracking) AR platforms.
- Implemented authoring capabilities for placing virtual content and configuring AR experiences on both platforms.
- Conducted a user study to compare the usability of the desktop and mobile authoring interfaces.
Main Results:
- The mobile AR interface was generally perceived as more intuitive by users.
- The desktop platform demonstrated advantages in remote configuration, reduced user effort, and superior scalability.
- Both platforms enabled the placement of virtual content and the configuration of AR experiences.
Conclusions:
- Desktop platforms show significant potential for scalable and efficient AR experience authoring, particularly for remote configuration.
- While mobile AR offers intuitive interaction, desktop solutions may be more practical for complex or large-scale AR development.
- Further research can optimize interaction methods to leverage the strengths of both desktop and mobile AR authoring environments.
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