Eye movements and stress during eye-tracking gaming performance in children with dyskinetic cerebral palsy

Saranda Bekteshi1, Petra Karlsson2, Lieselot De Reyck1

  • 1KU Leuven, Bruges Campus, Department of Rehabilitation Sciences, Research Group for Neurorehabilitation, Bruges, Belgium.

Insights

Children with dyskinetic cerebral palsy (CP) took longer to complete eye-tracking games than typically developing peers. Eye-tracking tasks did not increase stress in children with CP, highlighting the need for early training opportunities.

Area of Science:

  • Pediatric Neurology
  • Rehabilitation Medicine
  • Human-Computer Interaction

Background:

  • Children with dyskinetic cerebral palsy (CP) often face challenges in motor control and coordination.
  • Eye-tracking technology offers potential for alternative interaction methods for individuals with motor impairments.
  • Understanding the performance and physiological responses during eye-tracking tasks is crucial for effective implementation.

Purpose of the Study:

  • To compare eye movement patterns and stress levels during eye-tracking gaming between children with dyskinetic CP and typically developing children.
  • To investigate the associations between eye-tracking performance, eye movements, stress, and participant characteristics in these groups.
  • To evaluate the impact of eye-tracking tasks on stress and effort in children with dyskinetic CP.

Main Methods:

  • A cohort study involving 12 children with dyskinetic CP and 23 typically developing children (ages 5-13).
  • Participants engaged in 10 eye-tracking games using Tobii X3-120 and Tobii Pro Lab for data collection.
  • Stress was measured via heart rate variability (HRV) using Bittium Faros360°, and performance by gaming completion time.

Main Results:

  • Children with dyskinetic CP took significantly longer to complete games (p < 0.001), with experience improving performance (r=-0.63, p=0.029).
  • No significant differences were observed in fixation or saccade eye movement variables between the groups.
  • Heart rate variability did not change from rest to performance in children with dyskinetic CP, unlike in typically developing children.

Conclusions:

  • Children with dyskinetic CP require more time for eye-tracking game completion, underscoring the importance of early eye-tracking training.
  • Eye-tracking tasks appear to be a low-stress activity for children with dyskinetic CP.
  • Standard clinical measures of CP severity did not correlate with eye movement or stress variables.
Abstract

Related Concept Videos