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Client's Experiences Using a Location-Based Technology ICT System during Gambling Treatments' Crucial Components: A
Laura Diaz-Sanahuja1, Ignacio Miralles2, Carlos Granell2
1Department of Basic Psychology, Clinical and Psychobiology, Universitat Jaume I, 12071 Castellon, Spain.
Summary
Cognitive Behavioral Therapy (CBT) for Gambling Disorder (GD) can be enhanced by technology. A new app helped patients adhere to stimulus control and exposure with response prevention, reducing lapses.
Area of Science:
- Psychology
- Digital Health
- Behavioral Science
Background:
- Cognitive Behavioral Therapy (CBT) is the primary treatment for Gambling Disorder (GD).
- Key CBT components, stimulus control (SC) and exposure with response prevention (ERP), face compliance challenges.
- Novel methods are needed to improve patient adherence to SC and ERP in GD treatment.
Observation:
- This study explored patient experiences with the Symptoms app, a location-based ICT system, during SC and ERP for GD.
- A consensual qualitative research approach utilized semi-structured interviews based on established scales.
- Two patients diagnosed with problem gambling and GD participated in the study.
Findings:
- Patients found the Symptoms app useful for SC and ERP components of GD treatment.
- The app's perceived "observed and supported" feeling aided patients in avoiding gambling lapses.
- Qualitative analysis identified 20 categories across six domains, including usefulness, safety, and usability.
Implications:
- Location-based ICT tools may enhance commitment rates in psychological interventions for GD.
- This research opens new avenues for technology-assisted psychological treatments for gambling disorder.
- Findings suggest potential for digital health solutions to improve adherence to evidence-based therapies.

