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Method for the Development of Accessible Mobile Serious Games for Children with Autism Spectrum Disorder
Angel Jaramillo-Alcázar1, José Arias1, Israel Albornoz1
1Facultad de Ingeniería y Ciencias Aplicadas, Universidad de Las Américas, Quito 170125, Ecuador.
Summary
This study introduces a new method for developing mobile serious games for children with Autism Spectrum Disorder (ASD), emphasizing usability and accessibility. The research highlights the importance of integrating accessibility as a core requirement for effective ASD mobile applications.
Area of Science:
- Neurodevelopmental Disorders
- Human-Computer Interaction
- Assistive Technology
Background:
- Autism Spectrum Disorder (ASD) presents challenges in learning and communication.
- Mobile serious games offer potential for supporting children with ASD.
- Current mobile game development for ASD often overlooks usability and accessibility.
Purpose of the Study:
- To highlight the critical role of usability and accessibility in mobile serious games for ASD.
- To present a novel development method for mobile serious games tailored for children with ASD.
- To integrate accessibility as a fundamental requirement in the design process.
Main Methods:
- Development of a mobile serious game incorporating accessibility as a core feature.
- Proposal of a systematic development methodology for creating ASD-focused mobile applications.
- Focus on user-centered design principles, prioritizing accessibility for children with ASD.
Main Results:
- Demonstrated the feasibility of integrating accessibility into mobile serious game development for ASD.
- Proposed a replicable method for developers to create high-quality, accessible applications.
- Emphasized that accessibility significantly enhances the quality and effectiveness of serious games.
Conclusions:
- Accessibility and usability are crucial for the efficacy of mobile serious games for children with ASD.
- The proposed development method provides a valuable framework for future application design.
- This approach can guide developers in creating more inclusive and effective technological tools for ASD support.
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